About me

Tjena tjena :) I'm Mattias, based in Lund. I studied information systems before moving into UX/UI design, so I tend to think in systems first, how something is structured underneath before I think about how it looks. I design in Figma and build in code, currently Next.js and Tailwind, because I want to actually understand what I'm asking developers to do and not just hand off a file and hope that they do.


I learn by building things from scratch rather than shortcuts. If I don't understand why something works, I take it apart until I do.

When I'm not designing or coding, I'm probably training, cooking, taking photos, thrifting, or unintentionally spending way too long inside a game.

Email

Mattias.nordin02@gmail.com

Experience

Apr 2026 - July 2026

Everreach labs, Inc.

UX / UI Designer

Designed the interaction system and UI for REVENGE, a 4-player co-op extraction game, working closely with the concept art lead (ex-UBISOFT) lead and dev team. Built the foundational design system, researched genre-comparable UI patterns, and delivered wireframes through high-fidelity screens for the lobby, inventory, and map selection flows. Worked in Figma with a component-based, token-driven workflow to support fast iteration and clean handoff.

July 2025 – Nov 2025

Phase One AI - Malmö

Web designer (internship)

Redesigned the company’s web platform in Figma and Framer, improving structure, usability, and performance. Built a scalable design system, established responsive design standards, and resolved core architectural issues. Produced brand assets for web and social channels, vectorized the company logo from sketched design to svg format. Implemented lightweight workflow systems to keep the team aligned.

Nov 2023 – Jan 2024

Port of Gothenburg

IT consultant (internship)

As part of a university partnership with the Port of Gothenburg, I reviewed legacy software with a four-person team and identified viable commercial replacements aligned with security and budget requirements. Designed interface concepts in Figma and built a functional prototype in HTML, CSS, and JavaScript. Delivered clear recommendations through a written report and a concise stakeholder walkthrough.

Tools

Figma

Design & Prototyping

Notion

Documentation

Framer

Web development

Meet

Meetings

Webflow

Web Development

Next.Js

Front-end development

Discord

Communication

Affinity

Photo Editing

GitHub

Version control & Development

Davinci Resolve

Video editing

Slack

Communication

Blender

3D Design

Interested in working together?

Get in touch.

Copy email?

Copied!

VERSION

2026 © Edition

VERSION

2026 © Edition

Get in touch.

Copied.

Get in touch.

Copied.